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Homeworld, Technology, Society

Some Homeworld/Technology/Society types may be dictated by species choice. Use your judgement.

Homeworld

To determine the character’s homeworld, choose or roll the homeworld type.

  • Take the skill Homeworld (the type chosen) and add +40% to it (listed in Planetary Skills)
  • Take the skill Survival (your homeworld type) and add +40% to it (listed in Planetary Skills)
  • Add +40% to Customs (your homeworld)
  • Languages
    • Take Language (Galactic Basic). If Galactic Basic is your native language, add +40%; otherwise, add +20%
    • Add +40% to Native Language (if not Galactic Basic)
  • Take the Transportation skills listed below for your homeworld type and add 30% to each
Homeworld TypePlanetary SkillsTransportation Skills
1Asteroid/StationHomeworld Asteroid/Station, Survival VaccuumPilot (Spaceship) and select one of Drive (Crawler) or Drive (Walker)
2Cloud WorldHomeworld Cloud, Survival Poisonous AtmospherePilot (Flyer) and select one of Pilot (Airship) or Ride (Flying Beast)
3Desert WorldHomeworld Desert, Survival DesertSelect two from: Drive (Crawler), Drive (Speeder), Drive (Walker), Pilot (Flyer), Ride (Beast)
4Ice WorldHomeworld Ice, Survival ArcticSelect two from: Drive (Crawler), Drive (Speeder), Drive (Walker), Pilot (Flyer), Ride (Beast)
5Jungle WorldHomeworld Jungle, Survival JungleSelect two from: Boating (Boats), Drive (Speeder), Drive (Walker), Pilot (Flyer), Ride (Beast)
6Ocean WorldHomeworld Ocean, Survival OceanSelect one of Boating (Boats), Boating (Submersibles), Pilot (Flyer), Ride (Beast)
7Temperate/Forest WorldHomeworld Temperate, Survival ForestSelect one of Pilot (Flyer), Ride (Beast), Drive (Speeder)

Technology

Choose or roll the technology type where your character is from. Take one of the Professional skills listed for your technology type and add +20% to it.

Technology TypeProfessional Skills
1PrimitiveSelect one from: Craft, Lore, Navigation, Track
2IndustrialSelect one from: Craft, Commerce, Science, Streetwise
3GalacticSelect one from: Electronics, Engineering, Mechanics, Science

Society

Choose or roll the society type your character grew up in. Note the Standard skills listed and add +20% to each. If there are Professional skills listed, take them as listed/explained and add +20% to each.

Society TypeStandard SkillsProfessional Skills
1MilitaristicEndurance, Evade, Perception, Unarmed and one cultural Combat Style-
2BureaucraticInfluence, InsightBureaucracy, Oratory, Politics
3ManufacturingBrawn, EnduranceCommerce, Craft (choose type), Engineering
4LawlessDeceit, Stealth and one cultural Combat StyleSelect two from: Commerce, Disguise, Forgery, Gambling, Lockpicking, Sleight, Streetwise
5ArtisticDance, SingActing, Art, Musicianship
6AcademicWillpowerCulture, Language, Science, Teach
7Agrarian/NomadicEndurance, PerceptionCraft (choose type), Track