Using the Skill Pyramid

Skill Allocation

Choose or roll a Career (see the Careers section). Use the Standard and Professional skills listed there as a guide.

Or, select skills that you think suit your character and backstory.

It's a good idea to ensure your character has a Combat Style in addition to Unarmed (see the Making Combat Styles section if your career doesn't provide a Combat Style).

Open the Star Wars Skills compendium.

The Skill Pyramid divides 350 skill points into four levels:

# of Skills

Percentage

2

40%

4

30%

5

20%

5

10%

It can be visualized as a pyramid:

    40 40
 30 30 30 30
20 20 20 20 20
10 10 10 10 10

Use the following rules to allocate the 16 skills from the pyramid:

  • All points from the pyramid must be used

  • Each must be allocated as a unit (if it says 30 points. add 30 points to one skill - not 15 points to two different skills)

  • Only one allocation should be used per skill

  • You can allocate to skills you got from Homeworld, Technology, and Society, except these (you already got a +40% bonus on them):

    • Customs (your homeworld) (other world Customs ok to allocate to)

    • Native language

    • Homeworld (type you chose)

    • Survival (your homeworld type) (other world type Survival ok to allocate to)

  • No skill can be made to be over 80%

  • If possible, at least five should be used for Professional Skills

It's a good idea to copy the list of skill values below into a document to track them as you do the allocation. Then, put the results into the Journal section of your character sheet so you can always see how you originally built your character.

40
40
30
30
30
30
20
20
20
20
20
10
10
10
10
10