The Skill Pyramid Method

Character creation in Mythras can be detailed and slow. The Skill Pyramid method helps to allocate skills more quickly.

  1. Calculate starting Standard Skills.
  2. Choose or roll homeworld type, technology level, and society type.
    1. You automatically get the default planetary skills of Homeworld and Survival (Homeworld type) for the chosen homeworld type.
    2. Add +40% each to Customs, Native Language, Homeworld, and Survival (Homeworld type).
    3. Add +20% to Language (Galactic Basic).
    4. Choose two Transportation skills from the list for the chosen homeworld type.
    5. Choose one Professional skill from the list for the chosen technology level.
    6. Acquire Standard and Professional skills for the chosen society type as described in the table.
  3. Choose or roll a career from the table below.
    1. Choose up to 3 Professional skills from the list for the chosen career.
      • Newly chosen Combat Styles and Professional skills start off at their base value (see skills) before allocation.
      • Where transportation skills are listed, optionally choose a new transportation skill.
  4. Use the Skill Pyramid described below to allocate skills.

The Skill Pyramid divides 350 points into four levels of pre-chosen skill values:

# of SkillsPercentage
240%
430%
520%
510%

It can be visualized as a pyramid:

    40 40
 30 30 30 30
20 20 20 20 20
10 10 10 10 10

16 individual skills are chosen, using the breakdown above.

• Points can be allocated to any of the career's Standard skills, or any of the 3 chosen from the career's Professional skills
• All points from the pyramid must be used
• Only one allocation should be used per skill
• Customs, Native Language, Homeworld, and Survival (type) receive +40% automatically; other allocations can be made as desired
• No Skill can be made to be over 80%
• Remember to calculate base values for each skill before you allocate points to it
• Remember to calculate base values for all Standard skills, whether you allocate points to them or not
• Professional skills chosen but not allocated from the Skill Pyramid start at their base values

Padawan/Acolyte/Junior Characters

It may be desirable to start with sidekicks who are more than rabble but not quite as skilled as standard characters - Padawan, etc. Use the following pyramid instead:

# of SkillsPercentage
330%
520%
510%
   30 30 30
20 20 20 20 20
10 10 10 10 10

 

RollCareerStandard SkillsProfessional Skills
1ArtistCustoms, Homeworld, Influence, Insight, Perception, Willpower. One Transportation skillArt (any), Commerce, Craft (primary), Craft (secondary), Culture (any), Language (any), Streetwise
2AssassinConceal, Deceit, Evade, Insight, Perception, Stealth; Combat Style (Unarmed, Concealable Weapons or Sniper style)Culture (any), Demolitions, Disguise, Forgery, Language (any), Sleight, Streetwise
3Bounty HunterAthletics, Endurance, Evade, Insight, Perception, Stealth; Combat Style (any)Bureaucracy, Commerce, Culture (any), Language (any), Streetwise, Survival (any), Track
4CriminalAthletics, Deceit, Evade, Insight, Perception, Stealth; Combat Style (Unarmed or Concealable Weapons Style)Acting, Commerce, Disguise, Electronics, Lockpicking, Sleight, Streetwise
5DetectiveCustoms, Evade, Influence, Insight, Perception, Stealth; Combat Style (Unarmed or Side Arms style)Bureaucracy, Culture (any), Disguise, Language (any), Science (any), Sleight, Streetwise
6EntertainerAthletics, Brawn, Dance, Deceit, Influence, Insight, SingAcrobatics, Acting, Oratory, Musicianship, Seduction, Sleight, Streetwise
7ExplorerAthletics or Swim; Endurance, First Aid, Perception, Willpower; Combat Style (any). One Transportation skillAstrogation, Courtesy, Customs (any), Language (any), Navigation, Science (any), Survival (any)
8FarmerAthletics, Brawn, Endurance, Homeworld, Perception, Willpower. One Transportation skillCommerce, Craft (any), Mechanics, Navigation, Science (Agriculture), Survival, Track
9GamblerConceal, Deceit, Evade, Influence, Insight, Perception; Combat Style (Unarmed or Side Arms style)Acting, Bureaucracy, Commerce, Courtesy, Gambling, Sleight, Streetwise
10HunterAthletics or Swim; Endurance, Homeworld, Perception, Stealth; Combat Style (Hunting style)Bureaucracy, Commerce, Craft (traps), Navigation, Science (hunting related) Survival (any), Track
11Jedi/SithAthletics, Deceit or Influence, Evade, Insight, Perception; Jedi Combat Style (Unarmed + Lightsaber). One Transportation skillAcrobatics, Culture (any), Language (any), Meditation, Oratory, Survival (any), The Force
12JournalistCustoms, Deceit, Homeworld, Influence, Insight, Native Tongue, PerceptionBureaucracy, Culture (any), Language (any), Oratory, Politics, Science (any), Streetwise
13MechanicBrawn, Endurance, Homeworld Influence, Willpower. Two Transportation skillsCommerce, Craft (primary), Craft (secondary), Electronics, Gambling, Mechanics, Streetwise
14MedicCustoms, First Aid, Homeworld, Influence, Insight, Willpower. One Transportation skillCommerce, Culture (any), Healing, Language (any), Science (primary), Science (secondary), Streetwise
15MerchantDeceit, Homeworld, Insight, Influence, Native Tongue. Two Transportation skillsBureaucracy, Commerce, Courtesy, Culture (any), Language (any), Navigation, Streetwise
16NobleCustoms, Homeworld, Influence, Insight, Native Tongue, Perception; Combat Style (Unarmed or Side Arms style)Art (any), Commerce, Culture (any), Courtesy, Language (any), Oratory, Politics
17PilotBrawn, Endurance, Homeworld, Perception, Willpower. Pilot and one other Transportation skillAstrogation, Culture (any), Electronics, Language (any), Mechanics, Sensors, Streetwise
18PoliticianCustoms, Deceit, Homeworld, Influence, Insight, Native Tongue, PerceptionBureaucracy, Courtesy, Culture (any), Language (any), Oratory, Politics, Science (any)
19Scholar/ScientistCustoms, Homeworld, Influence, Insight, Native Tongue, Perception, WillpowerCulture (any), Engineering, Language (any), Oratory, Science (primary), Science (secondary), Teach
20ScoutAthletics or Swim; Endurance, First Aid, Perception, Stealth; Combat Style (any). One Transportation skillComms, Customs (any), Language (any), Navigation, Sensors, Survival (any), Track
21Servant/RetainerCustoms, Deceit, Homeworld, Influence, Insight, Perception. One Transportation skillBureaucracy, Courtesy, Craft (service related), Culture (any), Language (any), Politics, Streetwise
22SmugglerConceal, Deceit, Homeworld, Influence, Insight, Willpower. One Transportation skillAstrogation, Bureaucracy, Commerce, Customs (any), Language (any), Navigation, Streetwise
23SoldierAthletics or Brawn, Endurance, Evade, Unarmed; Combat Style (Side Arms style), Combat Style (Heavy Weapons style). One Transportation skillComms, Demolitions, Electronics, Mechanics, Science (Strategy and Tactics), Sensors, Survival (any)
24SpyConceal, Deceit, Evade, Insight, Perception, Stealth; Combat Style (Concealable Weapons Style)Comms, Culture (any), Disguise, Electronics, Forgery, Language (any), Streetwise
25TechnicianEndurance, Homeworld, Influence, Perception, Willpower. Two Transportation skillsComms, Craft (any), Electronics, Gambling, Mechanics, Science (any), Sensors